From time to time I work on my little RPG Project.
So far I did a bunch of loaders, tiled layers and a stable sprite animation system. It's all done using pixi.js and tween.js. The main goal was perfomace so im happy to know it runs with stable 60fps even there 5000+ sprites running and beeing animated.
I really would love to use phaser.js - an amazing bunch of code. But its, again, too complex for that what I need. So I reather re-implemented some of its parts and enjoy the well thought code design of its creators that way.