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js:pixiplayground

From time to time I work on my little RPG Project.

So far I did a bunch of loaders, tiled layers and a stable sprite animation system. It's all done using pixi.js and tween.js. The main goal was perfomace so im happy to know it runs with stable 60fps even there 5000+ sprites running and beeing animated.

I really would love to use phaser.js - an amazing bunch of code. But its, again, too complex for that what I need. So I reather re-implemented some of its parts and enjoy the well thought code design of its creators that way.

js/pixiplayground.txt · Last modified: 2015/03/13 12:58 (external edit)