- WLA DX Assembler
The somewhat 'classic' Multi Platform Cross Assembler Package that often got used for SNES Homebrews. Nowadays many people prefer other solutions because WLA still have unfixed Bugs.
Not really an pure SNES related solution. But the CC65 compiling suite includes everything needed. Most of the more recent things ive saw (2008+) tended to use CA65.
Tutorials / Docs
- The official Documents are still not public. To google for
SNES Manual 1.pdfand
SNES Manual 2.pdfis illegal. So please dont do so.
Since the everdrive, an SD-Flashcard for SNES came out, the world of snes testing became nice and shiny. This is the product with various features.
- Daniel Oaks Dev. Kit
Well. Daniel did a whole dev enviroment for SNES games. In fact, it is a nice start for people that just want to get some code running and dont want to mess around with the details. It uses CC65 whitch is allready an excelent choice. The trouble starts as soon you try to change something in his Matrix-Grid of makefiles.
- ARM9's samples
ARM9 Also did his own bunch of samples. He is trying to implement each feature of the snes HW at least once. Very nice!
- Krom's samples
Krom did some nice color extending and windowing samples. Check them out