I messed around with the Stardew Valley Map format.

It seems to be just an bunch of serialisized C# Maps and Vectors. After I did the binary reverse I noticed how easy it would had been to do the whole thing by just “guess” it using C#.

But anyway. It was fun.

FIXME - Upload Hex Editor template

sdv.txt · Last modified: 2016/10/07 12:50 by tharo
CC Attribution-Share Alike 4.0 International
Driven by DokuWiki Recent changes RSS feed Valid CSS Valid XHTML 1.0